13 namespace magica_voxel {
15 struct RGBA { uint8_t r, g, b, a; };
16 struct Voxel { uint8_t x, y, z, color; };
23 std::vector<Voxel> voxels;
27 std::vector<Model> load(
const char* path);
Definition: magica_voxel.hpp:16
Definition: magica_voxel.hpp:15
Definition: magica_voxel.hpp:18
Definition: coroutine.hpp:18