emilib
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A sound source. Has position, and a sound to play. More...
#include <al_lib.hpp>
Public Types | |
enum | State { INITIAL, PLAYING, PAUSED, STOPPED } |
Public Member Functions | |
void | set_state (State arg) |
State | state () const |
void | play () |
void | pause () |
void | stop () |
void | rewind () |
void | set_sound (Sound_SP sound) |
const Sound_SP & | sound () const |
void | set_gain (float gain) |
Volume, [0,1]. >1 MAY work. | |
float | gain () const |
void | set_pitch (float pitch) |
sets pitch (clamped to [0,2]), does affect speed | |
float | pitch () const |
get current pitch | |
void | set_pos (Vec3f) |
Vec3f | pos () const |
void | set_vel (Vec3f) |
Vec3f | vel () const |
void | set_direction (Vec3f) |
Vec3f | direction () const |
void | set_max_distance (float arg) |
float | max_distance () const |
void | set_rolloff_factor (float arg) |
Controls how fast the sound falls off with distance. | |
float | rolloff_factor () const |
void | set_reference_distance (float arg) |
float | reference_distance () const |
void | set_min_gain (float arg) |
float | min_gain () const |
void | set_max_gain (float arg) |
float | max_gain () const |
void | set_cone_outer_gain (float arg) |
float | cone_outer_gain () const |
void | set_cone_inner_angle (float arg) |
float | cone_inner_angle () const |
void | set_cone_outer_angle (float arg) |
float | cone_outer_angle () const |
void | set_relative_to_listener (bool arg) |
is the position relative to the listener? false by default | |
bool | relative_to_listener () const |
void | set_looping (bool) |
bool | looping () const |
Static Public Member Functions | |
static int | max_sources () |
Returns the maximum number of sources possible to have instantiated at the same time. | |
A sound source. Has position, and a sound to play.
void al::Source::set_max_distance | ( | float | arg | ) |
Indicate distance above which sources are not attenuated using the inverse clamped distance model. Default: +inf
void al::Source::set_reference_distance | ( | float | arg | ) |
source specific reference distance At 0.0, no distance attenuation occurs. Default is 1.0.